Tuesday, 15 February 2011

Introduction to Lighting

There are two types of basic light in 3D Studio Max.

Omni Light
A light which has no directional attribute and simply emits evenly from the source (like the sun)

Spot Light
This is a targeted or directional light which has a cone shaped beam it. You can customise the intensity of the beam and also the colour of it by using


Basic Lights Part 1

Basic Lights Part 2



Daylight System
Sometimes basic lighting just isn't good enough. This tutorial will show you how to set up a Daylight System with the Mental Ray renderer and Arc & Tech materials

http://www.youtube.com/watch?v=RnM-S_waF0M

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