Using bones to animate in a very flexible a re-usable tool. It saves time that you would have otherwise needed to spend constants moving and editing meshes. Here are two approaches to achieving this:
1) Download "Bones.zip" from the downloads page (Follow the link at the top right of the blog)
2) http://www.youtube.com/watch?v=MRikV-jTFfc (Slightly different approach)
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